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Designing for Interaction: Creating Smart Applications and Clever Devices (VOICES)

Designing for Interaction: Creating Smart Applications and Clever Devices (VOICES)
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Manufacturer: Peachpit Press
Average Customer Rating: Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5Average rating of 4.0/5

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Binding: Paperback
Dewey Decimal Number: 004.019
EAN: 9780321432063
ISBN: 0321432061
Label: Peachpit Press
Manufacturer: Peachpit Press
Number Of Items: 1
Number Of Pages: 248
Publication Date: 2006-07-28
Publisher: Peachpit Press
Studio: Peachpit Press

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Editorial Reviews:

Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices. It is  the only interaction design book that is coming from a designers point of view rather than that of an engineer.

This much-needed guide is more than just a how-to manual. It covers interaction design fundamentals, approaches to designing, design research, and more, and spans all mediums—Internet, software, and devices. Even robots! Filled with tips, real-world projects, and interviews, you’ll get a solid grounding in everything you need to successfully tackle interaction design.

Designing for Interaction is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA.



Spotlight customer reviews:

Customer Rating: Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5Average rating of 4/5
Summary: Interesting
Comment: This book is helping me to understand how i need to start to design interactivity for Digital Television. A must-have.

Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: Useless content, terrible writing
Comment: This book reads like the author sat down on a weekend afternoon, typed out a draft and simply published it. The text is basically a sequence of obvious statements. In fact, this book is so bad I don't want to waste many words reviewing it. So I am going to randomly select 4 sentences from this book:

- Most applications and devices that interaction designers design have some sort of visible controls for the user to use to manipulate the features of the product. pg 136
- Designers should be open and nonjudgemental and should not assume that they know the answer beforehand. pg 80
- It is more important now than ever before that our digital tools have the characteristics of good interaction design baked into them. pg 203
- The system needs an assortment of responses to deal with a range of situations. pg 38

Believe me, I haven't chosen these lines consciously - I closed my eyes, turned to some page, put my finger down and typed the sentence my finger landed on. The whole book is filled with such drivel.

I wish I could give this item a rating of zero. Spend your money elsewhere.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Excellent for Aspiring Interaction Designers
Comment: I am an aspiring interaction designer and this book by Dan Saffer really nails it for me in terms of laying down a coherent and well-written overview and framework.

This book is essential to the interaction design community in that it defines clearly what interaction design is (and is not) in this early stage of this new industry.

It is also essential reading for all beginning or aspiring interaction designers.

Customer Rating: Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5Average rating of 2/5
Summary: Not a lot of useful information
Comment: The useful information in this book could be condensed into a 10 page article. The rest of the book is just irrelevant or uninformative photos, self evident ideas, and short interviews with designers. There is knowledge for designers between the covers - but not a bookload. This book tells you how to go about researching for design, but doesn't tell you anything about what other researchers have learned.
If you are looking for a book that helps you decide how to position the controls and labels on your latest widget, this isn't it.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Designing for Interaction
Comment: Designing for Interaction: Creating Smart Applications and Clever Devices (VOICES) is good book for me.
I learn digital medea design so it is good for me.
What is interation design?
I don't know well now.
But I will study more.
I want be a good designer in this field.
Be ambicious!



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